Hi. I’ve owned a copy of AM for a while, but only recently started getting serious with modelling.
I think I’ve gotten the hang of splinesmanship, working with hooks and 5-point patches, and so on, but I’m running into another problem that I’m not so sure I can solve.
Here’s some pictures of a face I’m working on. I rendered these in v10.0, right from the modelling window. In a head-on shot, in fairly strong “light”, the model looks fresh and cute:

But then if I tilt the model, looking at it from the chin up, it’s a wrinkly horror…

I’m guessing that this mottled look is because there’s an unevenness in the patches - the cheeks and curves of the face aren’t ‘perfect’, which gets exaggerated when there are shadows about.
I’m a little worried about this. Making sure there are no blatant creases in a model I can handle, but how hard is it going to be to make sure my cheeks and foreheads are perfectly curved? I spent a good while adjusting individual CPs to try and wipe out the mottling, but I can’t seem to get anywhere.
Are there some modelling techniques that can help me solve this by planning ahead - or maybe a plug-in that will even out my curves for me?
BTW, here’s a copy of the wireframe…

