Hi. No matter what I do, or how many different times I generate my first step of the skeleton, the knees are attached to their opposite locators. Inside of Maya, I can’t figure out how to change that in AS5.3 or Maya itself.

Pat
Hi. No matter what I do, or how many different times I generate my first step of the skeleton, the knees are attached to their opposite locators. Inside of Maya, I can’t figure out how to change that in AS5.3 or Maya itself.

Pat