Advanced Skeleton 5 Mac Problem: Reversed left/right pole locators


#1

Hi. No matter what I do, or how many different times I generate my first step of the skeleton, the knees are attached to their opposite locators. Inside of Maya, I can’t figure out how to change that in AS5.3 or Maya itself.

Pat


#2

I did something “stupid”. The front faces of the leg weights were misaligned somehow.