I’m learning about the Advanced Iris Workflow (Highpoly Mesh and Volume) (I can’t post a link? for some reason. But it is under the texturingXYZ iris packs tutorial section, in the Advanced section)
I was wondering if it can be recreated in Maya/Redshift? If anyone knows how to recreate this workflow in Redshift render, I would be more than happy to pay for a consultation.
Thanks very much,