I am pretty much self-taught, and came into illustration through the back door (when starting out) as I needed pictures to illustrate my technical writing, but here’s my 2 cents:
Is it OK to draw/paint from photos? Either Stocks or ones I’ve taken myself?
Artists have been using lens and cameras since art started looking realistic. Having a photo or projection has helped a lot of artists, even though many art schools and art historians do their best to ignore this fact. Photos aren’t a crutch as much as a tool, and they won’t transform a so-so artist into a fantastic talent. But a photo can be essential in getting things right and can make your work easier to boot.
What does speed painting teach us? (This one I’d really like to know)
In today’s world, the faster you can produce quality work, the more money you make. Since artists aren’t paid too well at best, being able to work quickly has its pluses. Speed painting can help you, ummm , speed paint.
How can I learn about /painting/ digitally? Would a traditional course in oils/acrylics help really? I understand that of course it could help but if I wanted a truly solely digital painting studio, as it were, would spending the money/time help?
This is somewhat of a toss up because the various brushes, techniques, and such don’t translate perfectly from traditional to CG painting. My inclination would be to spend the time with the program I’m going to use and forsake the traditional painting lessons. You don’t learn a lot about how to ride a bicycle by driving a car – instead get onto the bike.
How much should I be drawing a day?
As much time as you can. Like the bike riding, the more you do, the better you get.
Is it ok to draw/paint different styles while you are learning still?
It’s good to be flexible. Sometimes a client will want “something in the style of so-and-so” – though often this leads to disaster for the artist since your own style tends to take over (politely ask if the client wants a paint-by-numbers effect ;O). But having a few different styles of your own might help you land more work. The downside is the proverbial warning: “Jack of all trades, master of none.” It’s better to have a few styles that you do well rather than a bunch you do so-so.
Basically, HOW do I learn (besides just DOING)
Doing is prime. But studying what other artists have done and how they’ve done it can be an eye opener. Zoom in to the pixel level and see how the colors blend, note the color palette used, etc., etc. Sometimes one insight from another artist’s picture can be the “aha” moment that inspires you for years to come. (I can still remember, when I was a kid visiting the Ringling Art Museum in Sarasota, FL, and walking up to a painting to see how an artist got such a slick metallic effect in oils – and discovering he’d done it with regular paints with a dot of pure white cementing the illusion of a metal glint. From there on, I was hooked.)
Create all you can – and take chances, too. CG has the advantage when taking chances. And if you make a mistake? That’s why God made the undo button on art programs.
–Duncan Long
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Cover artist for HarperCollins’ Digital Artwork for the 21st Century.
See more of my work at: http://duncanlong.cgsociety.org/gallery/