Adobe thinks After Effects is 64bit?


#1

I’ve just been looking into buying the adobe creative suite 4 and found this document on adobe’s website

http://www.adobe.com/products/creativesuite/production/pdfs/cs4_production_premium_64bit_wp.pdf

as far as I can tell they don’t seem to be telling the whole truth here. Unless they released a 64bit version of after effects that I didn’t know about?!

this is the txt I’m refering to in the doc:

“Adobe After Effects® CS4 software is architected and optimized for 64-bit
operating systems.”

or to be truthful, its a 32bit app that will run in a 64bit OS, not exactly optimized then


#2

i think that means it can see and address 4gb+ of RAM when installed on a 64bit OS.


#3

AECS4 on an i7 with 12GB ram running Vista 64 shows these:
Upon loading " Using 4% of 4GB ram"…
When rendering, render queue status bar again mentions just 4GB ram…

Multiprocessing is enabled in preferences, and in the slider, 10GB have been allocated to AE and 2gb for OS etc.
So can one actually see what is going on, only in the prefs ?


#4

What’s your point? It nowhere ever says it’s a 64bit app.

Ah yes. And that’s why we all have been running Windows 3.1 16bit apps on Windows XP all these years… lolEven if the program is 32bit app, it still needs to know about all other system memory in case Multiprocessing is used, which requires special memory management code, and that is exactly what the process coordination server does. No different on Macs.

Mylenium


#5

my point was that saying its been architected and optimized for 64bit is misleading, its doesn’t say the exact words, its a 64bit app, but hints that it is. Its a hack job and everyone knows it


#6

Ooooh yeah. And so is every Mac app, that uses a 64bit memory extender while the core is 32bit?! Dunno, but I think you have a severely skewed perception of these things and are getting far too crazy over something utterly irrelevant to most users. As long as it works, who cares? And honestly, do you know whether in all those fancy apps that claim they run “64bit native” every line of code runs in 64bit? They could just recompile a ton of 32bit code in a 64bit executable, adjust the memory mapping and you’d never know the difference. It would still have the same bugs and beyond using memory would have no special adjustments then the bare minimum required to run it at all…

Mylenium


#7

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