Add new object to Selection


Hi everyone,

i’m pretty new to MaxScript and learning the Basics, but this is something, i haven’t figured out yet:

I want to create SelectionSets with some Objects, and i would like to know how to add some Objects to existing SelectionSets.

I know that there are those join functions, but my Problem is that i never know the exact Name of the Objects i want to add. They are computer-generated and have a random number at the end of the name, e.g. “Mesh1234”. I want to use this Script in different Scenes, and the Objects i want to add have always different Numbers at the end of the Name.

Thank you


Just found a Workaround myself.Thanks anyway :slight_smile:


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