i’m pretty new to MaxScript and learning the Basics, but this is something, i haven’t figured out yet:
I want to create SelectionSets with some Objects, and i would like to know how to add some Objects to existing SelectionSets.
I know that there are those join functions, but my Problem is that i never know the exact Name of the Objects i want to add. They are computer-generated and have a random number at the end of the name, e.g. “Mesh1234”. I want to use this Script in different Scenes, and the Objects i want to add have always different Numbers at the end of the Name.