Hi Guys
New to Zbrush and CG
Can any one tell me if they have had this problem.
I have watched tutorials on modelling Zspheres to make posable geometry to then convert into a polymesh for sculpting. The tutorials say that by using the hotkey A you can see a preview of what the polymesh will look like before you make it an adaptive skin.
What I get is a blurry mess that is nothing like the posed spheres, see video for example
Am I just doing something incredibly noobish or is there something wrong with Zbrush?
Has anyone else encountered this/fixed this?
Cheers in advance, Joe