@ Fetus23: Thanks - and i will!! 
Above & Beyond - Vehichle - Pit
woohoo great progress 
i love the vehicle and the character, cool designs
just a thing about the guy: i think the area where the hole in the iris is supposed to be is extruded ? well it looks wrong…might be the lighting
edit mh sorry i didn’t want to take your piece apart but i noticed some other things:
those skin “flaps” under the eyes look a bit too hard towards the nose, i think they should look more like they’re hanging down, so they should get thicker towards the middle and almost invisible towards the sides
and the helmet: those bolts you got on there could use some kind of trim on the helmet, something on the helmet that makes it look like it was made to house these bolts
like this:

@ Freemind77: Just saw your amazing model for the first time - love it! :love:
@ Erilaz: Thanks my friend!!
@ Fist: The eyes are placeholders at the moment - a 1 minute thing - so they might be looking weird. They will be replaced eventually. Thanks for noticing all the same!
Oh - u updated while i was replying!
You´re right with the “skinflaps” - will rework it! For the helmet - would be better!! The bolts would look a lot more integrated!! Thank you very much!!
hi, thats great - i like the nose of the priest - give the crease some irregularitate it would look more believable
@ Ragnarok: Thank u !! (I forgot u on the top of the page - sorry!) Very cool modelling u have going!
@ Swag: U´re right! - but i´ll finish the model and then add detail, just didn´t want to show a totally even face - maybe a bump for skinpores etc. Thanks!!
Have had no time to model the last couple of days:annoyed: so it´s a minor update on the priest/pilot character - all done very fast so it needs a lot of tweaking and finetuning!! here goes…
HAHA lol! Finally an honest priest.
As you said, more tweaking on the way. But I will try to comment what I see. The thing that struck me first was his lower legs. I think the thin legs should be translated downwards, they look to large right now. I like the size of his kneepads and the boots though.
Nice work.
hahahah funny priest , he looks like death already
keep up:bounce: i am watching you :wip:
@ Mikael P: I´ll tie the boots up with a couple of straps - they´ll look smaller then. Thanks for the comments!
@ freemind77: I´m watching u 2 !!!
Keeps getting better and better and better and better and better and better and better and better and better and better and better and better and better and better and better and better and better and better and better and better and better and better and better and better and better and better and better and better
and better!!!
So many cool things I could say about this scene, but the words get muffled behind my bulging eyes.:eek: :surprised
Exceptional work Pit.
Hahah…that guy’s got a chastity belt…that’s great…:buttrock:
Umm, this is probably really minor…but would add a whole hell of a lot…for his pouch on his hip…i’m guessing that’s going to be leather? well, some nice pinches and creases would nicely break up the blockiness it kinda takes on at this point. plus, the loop where the strap seems to be missing…did it tear off?
Later.
That’s one good thing in the morning. Just got up and clicked this thread and f*** his character is cooler than mine.
Need to work on this. Would do some tweeking on the foot. but for the rest it’s damn fine work.
“The flesh …” cool idea.
P…:
@ Erilaz: LOL - that´s to much - thanks!!! You are for sure one of the kindest persons in here - i guess i should drink more tea, if that´s the secret!
@blakboks: yeah - still needs a lot of tweaking and some tiny parts are missing. Will make some displacement- and bumpmaps later on to break up blockiness. Thanks!
@ Prayas: Hehheh - hope i didn´t ruin ur day!! No seriously now - that´s a great compliment - thanks!! And yes there are several “trouble areas” that badly need attention, but it was thrown together really fast and sloppy - so it´ll become better!
Pit, tea is ALWAYS the secret. I am drinking it right now! Oh, wait, it’s all gone. I’d better get some more!!
And look! (I’m pointing at my screen, which you can’t see) The default 3d max primitive is a teapot! My calling, really.
I’ll let you get back to work now…:bounce:
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