Hi Fellah - funny! u posted while i was writing in your thread! I´d love to have your eye in my thread :surprised
Above & Beyond - Vehichle - Pit
Started modelling the mad priest - (yeah, meanwhile he has become mad) - still working on the details of the story behind it all.
cool way to bring your sketch to 3D. Like his eyes that(how do you call it?) baggy? Thing my eyes look the same every morning.
Surface painter for the screws? Didn’t do much with that 'cause had no time for trying but did it today. Damn coll plugin.
Needmoreupdate.
P…:
@ OZ: Thank you, Master of Concepts
- i will go for textures this month -> part of my private challenge !!
@ Prayas: Me too - had myself as reference!! No Surface Painter -> modelled and placed by hand 
Damn!!! :eek: Thats a great contraption!! Have just one crit… heheheh just joking!! no crits here!!! Its splendid!!! Love it!!! VERY home made!! ![]()
Hey pit!! I like how this is going so far. Also…I’m really like your sketches for the pilot. Try and stay true to the concept.
Waiting for an update…
fetus
woohoo great progress 
i love the vehicle and the character, cool designs
just a thing about the guy: i think the area where the hole in the iris is supposed to be is extruded ? well it looks wrong…might be the lighting
edit mh sorry i didn’t want to take your piece apart but i noticed some other things:
those skin “flaps” under the eyes look a bit too hard towards the nose, i think they should look more like they’re hanging down, so they should get thicker towards the middle and almost invisible towards the sides
and the helmet: those bolts you got on there could use some kind of trim on the helmet, something on the helmet that makes it look like it was made to house these bolts
like this:

@ Freemind77: Just saw your amazing model for the first time - love it! :love:
@ Erilaz: Thanks my friend!!
@ Fist: The eyes are placeholders at the moment - a 1 minute thing - so they might be looking weird. They will be replaced eventually. Thanks for noticing all the same!
Oh - u updated while i was replying!
You´re right with the “skinflaps” - will rework it! For the helmet - would be better!! The bolts would look a lot more integrated!! Thank you very much!!
hi, thats great - i like the nose of the priest - give the crease some irregularitate it would look more believable
@ Ragnarok: Thank u !! (I forgot u on the top of the page - sorry!) Very cool modelling u have going!
@ Swag: U´re right! - but i´ll finish the model and then add detail, just didn´t want to show a totally even face - maybe a bump for skinpores etc. Thanks!!
Have had no time to model the last couple of days:annoyed: so it´s a minor update on the priest/pilot character - all done very fast so it needs a lot of tweaking and finetuning!! here goes…
HAHA lol! Finally an honest priest.
As you said, more tweaking on the way. But I will try to comment what I see. The thing that struck me first was his lower legs. I think the thin legs should be translated downwards, they look to large right now. I like the size of his kneepads and the boots though.
Nice work.