about zb dis map rendering with mental ray problems.


#1

sorry my poor english. when I finished this sclupture. I use the Zbrush 3.1 Multi displacement 3 to export 32bit displacment map…and export obj file to import maya ,render with Mental ray…everything I think it’s ok ,but when final render .I found this error…but I don’t know ,hiw to fix it…


#2

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