Hi everyone
I made a thread about how to get things right to work few days ago. That really help me know more about Mudbox. Now I have a new question.
I have made a model in Max and it is ready to export to Mudbox.
- Can I go ahead to add detail on the model in Mudbox without Unwrap it in max?
- Can I unwrap the low res model after finish scuplting in Mudbox?
- Is it really important to unwrap a model before export to Mudbox? What would happen if I don’t? Would I be missing something in Mudbox that affect sculpting?
thanks for helping !!!
It is hard to find someone who is good at Mudbox in person:hmm:
The Render To Texture interface is cumbersome and much more complex than mudbox’s disp map exporter, but you’re guaranteed artifact free results because you avoid the way mudbox subdivides its uvs, which is incompatible with max. Hope you find the tutorial useful.