I’ve been in Maya, modelling a head with the likeness of Abe Lincoln. Referencing photographs of the man himself to build a low poly model of his head. I’d like to hear some critiques, big or small, so that I can work on improving him some more! I want to try and attempt to make it as realistic as possible when sculpting in ZBrush later on, so I want to get the proportions as correct as possible in Maya first.
I’ve been spending some time on the head but I’m getting tunnel vision and having difficulty with pointing out anything. Any criticisms at all would be great!
Low Poly Turnaround: http://sendvid.com/9cs5xg38
Smoothed Turnaround: http://sendvid.com/s9bhgczs
Side View Screenshot: https://gyazo.com/dc19e54778997d6075dd503a0c938522
Thanks in advance.