Abe Lincoln Head Model [Low Poly]


#1

I’ve been in Maya, modelling a head with the likeness of Abe Lincoln. Referencing photographs of the man himself to build a low poly model of his head. I’d like to hear some critiques, big or small, so that I can work on improving him some more! I want to try and attempt to make it as realistic as possible when sculpting in ZBrush later on, so I want to get the proportions as correct as possible in Maya first.
I’ve been spending some time on the head but I’m getting tunnel vision and having difficulty with pointing out anything. Any criticisms at all would be great!

Low Poly Turnaround: http://sendvid.com/9cs5xg38

Smoothed Turnaround: http://sendvid.com/s9bhgczs

Side View Screenshot: https://gyazo.com/dc19e54778997d6075dd503a0c938522

Thanks in advance.


#2

Is there a reason for making eyebrow area smaller compared to ref pic you model from?


#3

On the side view? When I was looking at the reference picture it didn’t look like a fully side profile so I took the outline of the model with a pinch of salt, but now that you mention it I think that’s an area I should look more into correcting. Cheers!