So, going to LW from Maya isn’t too easy job, hard to let go of some of the principles. I’m learning the camera-keys though
So, been playing around with LW for a couple days now, and there are some things I really don’t understand, and would like to know how you more experienced people deal with 'em.
LightWave doesn’t let you pick edges? Damn, this is a hard one to me. I mean, doing something normal like Wings/Mirai/Nendo-connect doesn’t seem to be possible in LW. Sure Bandsaw works if you need to do a loop around the whole model, but if you want turns or split triangles, and such, it’s not possible with it.
I found the plugin which let’s you add and remove edges (EdgeTools was it’s name, I think?), but it seems to be rather unstable. Like it let’s you select edges behind your model, so at times it tries to make something which is impossible, resulting a crash. That’s somewhat risky to play with, I think
So… any more good edge-editing tools?
How do you bevel stuff? I don’t mean the fake LW-bevel which is just a renamed extrude (:p), but the tool to i.e. round edges. I’m not even sure how this would be possible to do in LW, because it doesn’t support edge selecting, but beveling is just so mandatory thing. There must be a way you LW’ers bevel your edges to catch highlights and look more natural, etc.
Normals. Is it possible to modify the face/vertex normals in LW? Maybe trough some LScripting? LW quite nicely keeps the normals in control, unlike Maya, which nicely screws up most of the normals after a few extrusions
But with games, smoothing is controlled with normals, how do you control what get’s smoothed and what doesn’t? (Maya offers quite nice tools for adjusting normals)
Ok can’t think of anything else besides these, maybe later then
4. Snapping. This question propably deserves the RTFM -answer, but anyways. How can I snap verticles to things? Like for an example to other verticles, the grid and such? I tried the Snap tool, but it doesn’t seem to work too well, or atleast like I’d want it to (;)). And it seems to be only for snapping points to points, and I’d like to be able to snap things to the grid aswell. Is this possible, and how?