I don’t know what, if anything, this could say about Quadros, Maya, and graphics cards in general, but in the Autodesk Maya 2009 Essential Training videos from Lynda with George Maestri, he explains in one of the lessons that you need a Quadro. Well he doesn’t really say you NEED a Quadro for general purposes, but rather for the more advanced features, and he is apparently using one.
Those videos were made in December of 2008. He doesn’t mention his PC specs that I remember, but I would assume he’s working with a fairly competent computer.
However in several places in several videos there is a certain degree of artifacting of the meshes and ghosting for lack of a better way of explaining it. Display errors, basically. Could be caused by the recording software, maybe, maybe not.
But I was curious so I tried it using my 8800GTS. Using the same screen resolution, opening the same files, talking over it while recording with Camtasia Studio, then edited my videos using the same H.264 codec and the same frame rate of 10 FPS.
The result was I didn’t have any of those display errors and my frame rate was better overall. Not only that but I could go up even further in resolution and not have problems, and still get overall better quality.
So he’s telling me I need a Quadro, while my 8800 GTS is out-performing whatever it was he was using.
As I said, I don’t know what that indicates, but at best I’d say it negates his claim one gets better performance in Maya with a Quadro. I’m sure there are some occasions where that’s true, but with either my 8800 GTS or my GTX 275, as far as I’m concerned performance in Maya 2009 @ 1920x1200 is well beyond just “good enough”. It’s really good, actually. I may miss out on some Quadro-exclusive hardware rendering features here and there, but the more important thing is the produced result, not the screen eye candy, and Mental Ray handles that part of it.