Vray and TP play just fine together, they just don’t have a particle light plugin…
There are workarounds for doing doing the same thing, like linking particles to spheres, using tp to control the spheres, which in turn control light positions.
Oh, and I’m not sure why they held onto Joe’s tutorials for so long either, I’m sure it’s to help promote Tp4 in some way… should generate a bit more interest since now there’s a whole ton of good (and free!) training.


I really like the workflow for the VolumeBreaker, the new MaxScript operator opens up a lot of doors, and also the additional maxscript access is great! The new Shape collision is much much faster, and the joints are really sweet (and fun) too!