A guy named Joe


#1

I am starting this project and at the same time its my first caracter with Zbrush.
Please let me know what you think.

I added the bear in photoshop for you to have a better idea of the caracter

Sorry for my english…


#2

A 100 views and any thoughts, idea etc…?
Tomorrow i will give an updated view


#3

yea sometimes its tough getting comments, but anyway, I like what you have so far, nice detailing on the pants…the arms and wrists look a little weird…strange proportions, wrist looks to thin from this view and arms should either be more fatty or more defined…

lets see some more!


#4

I think your legs are just not fat enough. A fat dude like that is going to have fat gams, so don’t hesitate to give him nice, wide generous rolls around his thighs and a bit of bulk to the calves. It’s also kind of hard to tell without feet but I reckon the legs are a little short as well.

Here check out this dragoncon fatty:

http://media.photobucket.com/image/dragoncon/novajedi/Dragoncon%202008/DragonConPictures2008087.jpg

Notice how he is a nice oblique shape, and how he tapers out from his midsection pretty evenly.

Best of luck to you!


#5

Thanks for your comments.

 Unfortunatery i did not have time to respond you earlier...i am being more beasier than i thought. 
 
 You are both wright about the proportions, they are weird. i did not really spend too much time on that caracter as i was just learning how to sculpt details in Zbrush.
 
 [http://forums.cgsociety.org/attachment.php?attachmentid=146871&stc=1](http://forums.cgsociety.org/attachment.php?attachmentid=146873&stc=1)
 
 
 [http://forums.cgsociety.org/attachment.php?attachmentid=146872&stc=1](http://forums.cgsociety.org/attachment.php?attachmentid=146871&stc=1)
 
 
 [http://forums.cgsociety.org/attachment.php?attachmentid=146873&stc=1](http://forums.cgsociety.org/attachment.php?attachmentid=146872&stc=1)

Thank-you again for your remarks.


#6

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.