Crap, I totally spaced the update. The last render job was too much for my MAC, so I’m moving everything over to the PC.
Ngan: The sectioning has the simplest explanation. I built the car panel and split the pieces manually. I extract the pieces, and then re-combine the meshes without merging edges. Extrude the combined mesh, and re-separate the pieces. It’s like clockwork. Though you need to save an unanimated version of those pieces, hidden somewhere, because all these constraints will easily ruin it’s initial frozen position if something decides to screw up. The divisions happen thanks to a combination of basic keyframing, multi parent constraints, and driven keys, all of which are attached to a basic skeleton.
Wilexx: Lots of patience and no social life. 
I just need to get this bizness finished so I can go on to other projects. I’m so close, and my machine dies… crap…