you are a genius Neso. I have been looking for this kinda feature forever
Thanks for sharing
hi sir is that possible can i draw a curve line in photoshop and give a stroke…
Yes we can draw a curved line in photoshop please check this Thanks
hi there… thank you for that one… it’s very useful especially in people just like me who is beginner… thank you for sharing…
These tips are really useful. thanks for sharing
Just wondering, in CS5, how can I switch rapidly from normal brush (B) to Mixer brush (B), without having to use the mouse to click the brush tool button and select the mixer brush?
Use SHIFT+Bto cycle through brush category
or set your custom shortcut in “keyboard shortcuts” in edit menu.
Mixer brush will be under “tools” category.
It’s a good and helpfull topic.
Wow. That’s a list to print out and stick beside the screen until you know the tips by hart! Great, thanks!
Nice tips. thanks a lot. :applause:
Very useful thread! Thanks
I found out by acciedent that holding Alt+Space+LeftMouseButton while moving to left/right zooms In and Out in a smooth way.
Thanks for all the other tips, there where a few i didn’t knew.
Not really a “trick” or a shortcut but I think this is useful anyway:
If you think that the blend modes are confusing think of them as groups:
A “darken” group, a “lighten” group, a “contrast” group, a “math” group and a “color” group.
Color Burn will darken your pixels, Linear Dodge Add will lighten them. Overlay will let the high contrast areas through (shadows and highlights) but not midtones so much (127 or 128 grey for example does nothing). Difference, Exclusion, Subtract and Divide does mathematical operations, channel-by-channel, pixel-by-pixel. And last: the HSCL layers (bottom 4) does changes to the hue, saturation, color and luminosity values.
ALSO: MANY of these blend modes behave totally different if you drag the “Fill” slider instead of the Opacity slider. In many cases “Fill” controls the strength of a blend mode - not the transparency which “Opacity” does. Knowing this, the “Hard mix” blend mode is not so mysterious anymore: you just have to use it with a weak fill value.
I’m only posting because it’s relevant - not spamming the thread.
Yes, I knew about the darken, lighten, contrast, etc groups idea but what I didn’t know before was about what the fill slider did - having tried it and found the effect meaningless or the same as Opacity - but I must not have tried it with HardMix before. This information is definitely enlightening, thanks very much.
You are welcome
Hard Mix belongs to a “special 8” category of blend modes. The other 7 are: Color Burn, Linear Burn, Color Dodge, Linear Dodge (add), Vivid Light, Linear Light and Difference. They all behave differently when tweaking the Fill Slider.
As Martin points out, the “special 8” react differently. This has to do with the alpha element in the equations, and while the specifics are proprietary, you can use this to your advantage by mixing the two sliders with those special modes.
Also, as a result of the difference in alpha handling, the layer styles are not affected by Fill - you can make transparent all the solid pixels on a layer and leave the effect behind. An obvious example is drop shadows on type, but something less obvious is to paint with soft and hard brushes on a layer with a drop shadow (or other edge-based layer style), with Fill set to zero.
Oh? Difference but not Exclusion? I’ve been inclined to think of difference and exclusion together - although I do know that sometimes the effect of Difference is very similar to Exclusion but sometimes it isn’t - and I hadn’t understood why.
(and no, I can’t remember what I was doing when I noticed that - I was just trying different layers with different blend modes to see what result I liked - I can’t even remember what original image it would have been.)
But I have been inclined to think of those 8 ( or 9 with exclusion) as somehow different to the other more ‘normal’ effects, so finding they are a ‘special’ category does not surprise me.