Plugins which make fire are Phoenix and AfterBurn, links to both are on the top of this thread. About the electric material you can get it from HERE .
About Phoenix and AURA, they are totally different.
Phoenix uses paths/particles to create fire.
AURA uses new fluid engine which has nothing to do with Phoenix’s method.
I’m not ready to give up on this. I’d maybe try few new methods with Phoenix, but it doesn’t work with 3dsmax6. At least not yet.
AfterBurn would be good way, if somebody have scene with realistic fire I’d like to get my hands on it.
I did some more tests with Allan Mckays particle method and got even better results. Too bad that max corrupted the scene and I didn’t have backup of it. Here is picture of new tests anyway, they are pretty similar (look at attached image). It looks quite good from far away and is totally animatable, but if you rotate the camera then it looks a bit stupid. For scenes with static camera this method can be used.
The fire I’m looking for would be good in any situtation, I’d use it mainly on torches, fireplaces and such things. Maybe I’d put few houses on fire also. So any other sollutions?