Is there a way to copy all the frame information for certain parts of a rig in 3ds MAX, (using CAT) and then select all the frames and paste that information? For example, I imported a motion cap file where a character is swinging weapons, however his hands are open the whole time. I want his hands to be closed fist the whole time because I will be inserting weapons. Can I make fists on the end frame and some how make all the other frames have this fist as well? I need a fist the whole time and don’t want to animate every frame where they are open on the mocap, I am a noob sorry if this is an easy question. Thanks in advance.
3ds Max copying frame information and pasting??
Kaleden
#2
I think the easiest way to accomplish this would be to create a Local Adjustment Layer (+L). With the adjustment layer selected, close the fist. If you don’t want to use an adjustment layer, I suppose you could also create a pose out of the fist and set that pose on each keyframe, though that might get tedious.
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