Hi,
I’m working on a small project to see if i can do a “dress up doll” of sorts in Java3D, I was wondering if anyone could give me some sort of indication whether there’s a way to import texture co-ordinates along with the model into a java3D application. I want to use a UVW unwrap map to texture my object, which I know how to make in 3DS max but have no idea how to implement in Java3D. Any suggestions?
[squeals yay, first post!]
Thanks!
