i´m building some 3D text elements.
I tried to prepare my text Spline so that there are always Vertices across from each other.
But it does not help. Like always, extrusion cap is messing up the topology.
In the curves there are even overhanging polygons.
With a lot of Edge turning and rebuilding polygons i can get a clean model,…
…but i am wondering if there is some technique or trick trick to get a clean extrusion cap.
Thanks in advance for any tip or trick