Hello Everyone.
I’ve recently played around with A:M and I really liked the speed and ease of use of it especially in the animation departement, but as a poly modeler with a lot of experience in 3ds max I have a tough time adjusting to the spline based modeling.
My question is: is there a good method of importing poly models created by 3ds max into A:M so that I will be able to use it as an animation tool rather than a modeling tool? alternatly is there a plug-in or add-on that can introduce poly modeling inside of A:M?
Should I try and delve into spline modeling in A:M? is it powerful enough and will it produce better results than poly modeling?
Thanks.