3D Sculpting Workshop - Movement


#161

hi,everybody, sorry lit bit late, so finaly i started through this referance, here this is my bese mesh modle


#162

hey Anand…nice pose!its looking pure tradtional kerala style, really great work man …:slight_smile:

Imti…realy its looking very goood, i want see your final :thumbsup:

madalana… great see ur work finaly u finished almost its looking awesome

kary … check out anotamy , than its is start sculpting

spiritDresmer … nice to see ur work i want see your final :applause:

matte3d …nice tpose …


#163

Hello everyone,
Excellent work everyone! Keep it up. :thumbsup:
& Thanks everyone for the encouragement.Really appreciate it.

Here r some more updates.
Worked a bit on the Eagle, fingers& toes, & the torch. I found out that sculpting the nails are a real pain. The fingers & the toes esp. needs a lot of work still.
Your Valuable comments would be highly appreciated.
Thanks.






#164

Morning!

Matteo - you already have an impressive basemesh, very detailed and I’m curious to see your choice for a reference. Are you planning to also rig it in Maya?

Glenn - ah, your really busy and things are coming together nicely, especially with your new material!

Magdalena - puh, your progress is pretty impressive and I’m looking forward to see your own interpretation of this guy…nice material btw!

Kary - solid base mesh and the first version with muscles on it looks already really good, so I don’t see why you shouldn’t do some spectacular things with it in this universe:D , and you have a nice start with the posing…

Imti - I’m a little spechless, really great attention to the details!:thumbsup:

Not much progress for me, I’ve fixed some problems and just throw in some subtools for the clothes…
I feel a little lost with my reference, not easy to see details…

-sabrina


#165

double post, sorry


#166

don’t know what happend, some serverproblems I guess:shrug:


#167

and another one:twisted:


#168

Feeling talkative this morning Sabrina :slight_smile:


#169

HaHaHa :applause:
Sabrina, do it again!


#170

Huhu, I’m totally innocent:blush: , let’s see if this is another double-double post…


#171

Hi guys, finally I choice to do a men’s on pommel horse (no dancer) like this:

this is my first step in zbrush!

daWinky…Wow, very beautiful pose, and amazing base mesh!:thumbsup:


#172

Another little update dor body, arms and neck!


#173

Hi everyone :slight_smile:
awsome works i see here form everyone :thumbsup:
ok little progress I added some stuff :slight_smile:


#174

hey matteo,… very beautiful pose, nice sculpting man :thumbsup: :thumbsup: :thumbsup:


#175

NOV. 29, 2007

kary …nice twist captured…:thumbsup:
IMTI…OUTSTANDING…:bounce:

Sabrina …BEAUTIFUL …:slight_smile: …Maybe her feet could be just a tad bigger, or maybe not…has a nice stylized feel to it the way it is…:slight_smile:

Matteo…GREAT JOB SO FAR…Maybe a little more strained feeling in the upper arms armpit area…that latisimus dorsi muscle should be extending down to where the crease in his upper torso and waist/belly is, about to where the edge of his ribcage is…that’s what creates that strained look/feeling.
On the bottom armpit, that latisimus dorsi muscle comes in front of the upper arm muscle group, creating the pressure point in the pose, where all of the energy of the muscles in that area are working to the max, especally the latisimus dorsi, and the upper back arm muscles, which are helping to support all of the upper body wieght, and create the motion in the figure at the same time…just a couple of passing thoughts that might be of use to you…don’t know…:shrug:

Nielot …nice start and block in…:thumbsup:

GREAT AND… VERY INSPIRING WORK…EVERYONE…:thumbsup:
Glenn

Worked on the club,…beefed up his lower leg and ankle muscle tendons to go with that big foot better, and started to work on the wrist, forarm and hand that is holding the pan flute.


#176

Thanks for the advice, I must to fix a lot of muscles, the photo that I have posted, is only for inspiration!

Matteo


#177

Sabrina - beautiful progress! Keep it up:thumbsup:

matte3d - awesome choice! Its hard to feel the weight of the character at the moment - compared to the image ref... I think its mainly due to the position of the torso - it seems that you have sent it farther back whereas in the image his torso is almost aligned with the left hand (hope Im clear:surprised) - also the head of the originals brought more forward than backwards… Keep going:)

nielot - I really like that base - now sculpt, sculpt! :scream:


#178

NOV. 29, 2007
Decided to beef this giant up …:slight_smile:
Glenn


#179

Thanks for your motivation.I will post in the next days when I have the characters set.
Matteo-crazy idea!i like it.
Kary-nice start.


#180

Another little step