Good point!
I’m having a break, and eating food… feels like I’m wasting valuable time.
Also, a really horrible concept,
if this hadn’t been what it is, this would never had seen the light of day.

Good point!
I’m having a break, and eating food… feels like I’m wasting valuable time.
Also, a really horrible concept,
if this hadn’t been what it is, this would never had seen the light of day.

Very interesting use of sand and time. Very curious to see how it comes together. You seem to have quite some character animation there. You got any plan for that?
Oh and have you started render already? It’s time mate 
Nice concept. Good luck 
So, my current calculations is that I need 78 hours to render this crap…
And I still haven’t opened 3dsmax.
also, SHOTLIST
My plan for animation is called mixamo, following in the footsteps of my predecessors.
Though I have never used it before, so that will be interesting.
My screens are not calibrated :banghead: I just installed them last week.
Shot 050 background
Haha I know that feeling, but your character looks cool and will look even better when integrated in your scenes… remember we’re doing 3 day cinematics here.
Really like the style and very nice post pro. Are you rendering the glare effects in V-ray or in post?
purely post for effect, i.e. nuke.
Rendering as exr in layers so I assemble the lighting reflection spec etc etc.
Are you going to update soon?!!
I feel like your going to dump some a massive (and horrible) update on me sometime soon.
edit: Oh, I forgot to mention, the base model (body) is the lilith model from Daz3d.
I’m going to retexture her though (when I’m comming to that shot).
Character worked good with mixamo, very easy to use, love it.
Next up is the monster character, want to make some sort of zerg like creature.
After that, its setting up scenes, making sure something is rendering at any time.
Putting together an animatic and starting on sfx.
also… haven’t made many guns in my 3d career, I think this might be the second one,

Damn, I hate renderwatching,
made a new animatic, omited like half the shots, now the music don’t fit anymore so I have to edit that a little.
Also, sfx is on the todo list, but render is first pri.
When you are ready post here:
http://forums.cgsociety.org/showthread.php?f=139&t=1213364
Aaaaaahh, stressing to get this done,
Last shot is still rendering…but everything else is out.
In the meantime, to show that I’m not dead … yet.

Will add some breakdowns and descriptions tomorrow after work.
I also captured the whole 3 days as a timelaps, so I could see if there is something to be done with that as well.
Niiiiiiceeee !! You pulled off lots of shots. And I really like that despite the short duration you have a story going on there. Great work & sleep well 
Thanks, you two!
I’m happy with some of it and not so happy with most of it.
I guess I should go back a little bit and make a list of the solutions I did that I worked,
and make a list of the solutions that didn’t work so good.
Generally though, I feel that the access to a renderfarm and a good computer is critical to the result. I had some problems with vray on my computers, so I had to upload the scenes, via remote, to my work computer and render it there. Then head over with a physical HD to grab the frames through usb3.
I know for sure it could have been done a lot better, skillset aside, with some optimizing of the workflow.
Great work,
I promise to spotlight it when the results are announced…
And BTW don’t forget to vote…
FXWARS 41- 3 Day Challenge: Vote!