Using silhouettes is a smart move! I actually thought you were joking about animals and crowd. Great going ![]()
IMO the chromatic aberration is slightly overdone in that screenshot.
Using silhouettes is a smart move! I actually thought you were joking about animals and crowd. Great going ![]()
IMO the chromatic aberration is slightly overdone in that screenshot.
I never joke about crowds and animals…and I learned how to NEVER do crowds and animals!
Ill play around with the CA…
Id love to do plates and smoke in MAX - next challenge Im going to attempt learn FUME. I last used it years ago!
Cool! How many shots you guys got? I have 16, and 5 more to go. I may have to redo the edit in order to get away with the unfinished shots. 
ok guys - Im rendering from Final Cut now - but Im gonna crash and upload it in the morning!
Its been a wild one! Cant wait to see what you came up with!
I’ve decided not to go to bed, until I am done.
So close… so far… 
Anyway, great you got it to edit part (I am still rendering some parts).
Can’t wait to see your work Pyke.
OK guys - here it is.
Had to do some editing around, and the last shots are a little rushed…but the general idea is there and thats what counts!
The ‘ice/snow’ theme did kinda get lost along the way - but hopefully you can see that its snowing…or was snowing…there is some sort of cold snow in the scenes. 
I learned a ton - specifically in After Effects. I know that I pushed the DOF and CA too far - but this was really an experience for me in seeing how those things work, so they tended to be turned up to 11.
I also had fun with the sound - easily my favorite thing to do!
Great looking, and congrats on finishing it. Some of the shots are incredible.
What bothers me most (but it’s a just small thing) is that the main hunter should have fallen faster (with much more weight) at the beginning.
Far more complex then what I did.
I hope, soon, you will share making off.
Oh yeah - there are some serious weight issues. That sequence did bother me, but time moved against me! I suppose I could have fixed it in post…
If you have any specific questions, just ask. 
That is very, very impressive!! Loving it! When the good guy transform in the futuristic Soldier and simply shoots the Zombie down, I said “Abgefahren” out loud (German word for ace or wicked).
Detailed environments, action sequences, cloth, animated crowds, rigid body simulations, 3 days = :surprised
Very nicely done, I enjoyed it!
How much animation was keyed and how much was from mocap databases if you don’t mind me asking?
Well, I really like for the first challenge how you did woods. While watching making of, I saw you used some splines, and helix type of spline, and projected wood texture on that, but then again, I think you didn’t projected the whole image, just a trees.
I am very interested in a way how you do that, how you combine all those projected stuff, what is your vray render settings, and compositing settings.
Sorry for this much question, if you’re too busy, don’t answer, but I won’t stop hoping that one day, you’ll do a complete tutorial on that. 
