OK guys - inspired by this thread:
I’m going to have an awfully full weekend!
I listed a whole lot of things that are pretty much impossible to do on a tight time budget:
Full character animation (facial and cloth simulation included)
A fight scene
So of course Ill be trying to add in all of these.
Following the the incredible work of DIGIC on Assassins Creed - we will be following a single man hunting ‘something’ through the snowy streets of Victorian England.
My schedule works like this:
Day 1 - ALL modeling. Characters (Including rigging), environments, props.
Day 2 - Cameras, Lighting and animation - and hopefully rendering!
Day 3 - Compositing and Editing.
Now to make matters worse I have a pretty packed Saturday…but I’m still going to be going at this whole hog!
In regards to the modeling, I really want to focus on composition and camera moves - so will be using as many premade assets as possible. I have a pretty extensive library of DAZ characters, so will be relying on those for pretty much all character modeling.
Environments will be a mixture of modeling, and integration of any older models I can find.
Textures - the one and only CGTextures.com
I do want to have some BIG establishing shots - but those will have to wait until the end of the day. I will probably do those mostly in After Effects with photos on 3D layers…I have an idea - no idea if it will work!
Ill also be recording timelapses of my working - I’m sure some people may find them useful!