3 Day Cinematic Challenge! ICE, Boban Krsmanovic - Hybrid


#21

Did you have a farm? I’m impressed you were able to render that so quick.

I’ve been thinking about how I can render sss in the box, next weekend,
or if I can do something smart in that area.

ps.

This would have been the perfect place to use the wilhelm scream, or a pitched up variant.


#22

No mate, no farm, just one intel i5.
There’s really nothing special in renders, I even didn’t use GI, just a technique I described on the previous page (for a global diffuse light and shadows I used vray ambient light, and within that light, I placed a vray dirt map (that way, the scene is equally lighted from everywhere, and have diffuse (AO) shadows), that’s kind a faking of GI, and a few lights more, both vray, both standard.
Other vray settings - by default.

As for the SSS. Well, in my humble opinion SSS is great, but often people think that can replace bad texture. I think the texture of the skin is many times “underrated”, and I would rather choose good texture with default scanline material, then bad texture and best SSS settings ever.
Just my opinion, I am not very experienced with that stuff.

I can share some scenes if you want, but without textures, because they are big, and my upload sucks.

Hope that helps a bit.

Actually, I’ll show you right now, in some simple scene:

Here it is… pretty much the same lighting, as in the scene (3ds max 2011).

Open a scene, and render.

As for the outdoor scene, it was even simpler (without volume light), and faster to render.


#23

Great work! Loved how the whole Trailer seems pretty epic and then she simply steps and falls off the ledge. :applause:


#24

Nice work man! Great ending too.

Was this all keyframe animation? Or did you use some mocap data for all the flipping and kung fu stuff?

Really impressive!


#25

AHAHAHA!!!
You made my morning funny!
Great!

+1
About the farm, you do know Boby very well, he is THE MASTER of super fast scanline rendering!


#26

Hey mate, I thought it was obvious I’ve used mocaps, because these are mocaps that came with 3DS Max (samples disk). :slight_smile:
Keyframed was only idle, opening eyes, and quick slide wich is then mixed to mocap “cliff falling”.

@Okminiun
Thanks mate… but far from master… and these days I only use scanline for effects passes, I am mostly using the technique I described above.