Something I use all the time in Maya are the 2D pan and zoom attributes built in to the camera. I’d like to be able to do something like this in C4D too but obviously there’s no direct equivalent natively. Is there some clever way to do it via xpresso or similar?
In a nutshell these controls allow you to pan or zoom into a 3D viewport as if you’ve loaded it into Photoshop and are simply enlarging the image, without any change of focal length etc. The camera doesn’t change position so you can do it on animated cameras too without affecting the animation. I find it very useful for say finessing facial animation when animating a medium or wide shot. I’m back to animating in C4D on a job this week and it’s one of the things I miss a lot.
Video example here -