I did a course at MDS here in New Zealand.
Most of us who did the course were in our mid twenty’s or older & all of us where very passionate about making games.
I left school at 17 & did 1 year of a 3 year handdrawn animation course, simply I got sick at the end and my wrist still cracks from all the over use with the pencil.
Next I went on to do a Multimedia course and as explained before it only touched on 3D, I pretty much blew off my other work to continue the 3d portion and missed out on alot of the “credits” the course actually offered. So it was a failure it that sense, but I realised my passion for 3D and realised that with my video gaming addiction the two could meet in a wonderful symetry. ( cheesy I know )
I then spent three years with nothing to do and no direction, the course wasn’t available so I spent alot of time in crappy jobs, including cleaning toliets ( yeah crappy ). That of course changed when this course was started.
Doing the course was the best thing I’ve ever done & we have a great game demo to show the level of skill. While I mainly worked on the UI ( Renderware maestro is horrible ) & AI pathwork I did end up creating in game objects and worked on the terrain fixing problem area’s & adjusting value’s to get better results.
I got a pretty Diploma out of it, but the best thing was the experience & working in what was very close to the real industry environment.
Goliath was our result & we’ve won some awards. A mention on Gamasutra & won a place with the IGF competition.
Make sure to follow your dream, good things can happen if put in the effort.