2018 MASH World node broken


#1

Has anybody noticed problems with Maya 2018.1 and the World node? Basically if you have multiple genotypes then individual genotypes in the node keep disappearing, generating an API error.


#2

Sorry about this, it seems the problem is with the mesh avoidance objects.
Curve avoidance objects are working fine, but the mesh ones are throwing errors - though they still appear to be working in spite of this. I’ll look into a fix as soon as possible.

Again, sorry!
Ian