I’m trying to get my head around what David said.
I understand the linear work-flow in Maya 2012
I got my image set up as EXR 32 bit my output set to linear in the color management tab
now, if I’m going to post work, Nuke for example
I need to make sure that I have the proper lot for the screen that I’ll view on.
what if the output is going directly to TV commercial.
DO i even bother rendering out EXR files?
recap my work-flow in 2012
[li]Select sRGB as your Default Input Profile. [/li][li]Select Linear sRGB as your Default Output Profile. [/li][li]Framebuffer, select RGBA (Float) 4x32 Bit[/li][li]File Format OpenEXR[/li][/ol]while working in Maya to view my linear
[li]Window > Settings/Preferences > Preferences, and under Rendering, select 32-bit floating-point (HDR) under Render view image format[/li][li]In the Render View window, select Display > Color Management.[/li][li]Select Linear sRGB as the Image Color Profile.[/li][li]Select sRGB as the Display Color Profile. [/li][/ol]at this point
A-If I want to go directly to TV (no post process)
Do I change back to output to be SRGB, now did i loose all my work?
B-if I go to Nuke, the images are “washed out” because they are in linear. we can use the cololorspace node to view them.“correct”
then write out as sRGB cause we r going to TV?