Just wanted to know if this was possible I have to Nparticle objects using different solvers. Is it possible to assign the same piece of geometry as a passive collider for both particle systems.
Thanks in advance for any help you can offer.

Just wanted to know if this was possible I have to Nparticle objects using different solvers. Is it possible to assign the same piece of geometry as a passive collider for both particle systems.
Thanks in advance for any help you can offer.

eyah, it’s possible. It’s been discussed other times, may be do a search next time ?
You need to make the connections by hand. For what I have seen a quick way is duplicate your nRigid1 with input connection in the options. Then assign the new nRigid2 to the second nucleus with the command in the menu. Now you need to make (through mel or connection editor ) some other connections between nRigid2 and nucleus2
connectAttr -f nRigidShape2.startState nucleus2.inputPassive[0];
connectAttr -f nRigidShape2.currentState nucleus2.inputPassiveStart[0];
the [number] has to be one that is not already used, so better check in the hypergraph for the existing connections .
Duncan also notify that this way to work some times can create problems, and doesn’t work. So it depend on your scene.
Thanks that gives me enough to get me moving in the right direction 
I did a quick search must be going blind, just goes to show shouldn’t post before the morning up of coffee
Cheers
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