Hey,
Does anyone know an efficient way to have two or more characters in a scene at once? And how to go about animating that.
Cheers,
Ben
Hey,
Does anyone know an efficient way to have two or more characters in a scene at once? And how to go about animating that.
Cheers,
Ben
Hi,
I donāt want to act great and provide a solution on my own. So hereās a good one that I read and it makes sense.
http://www.animationtipsandtricks.com/2009/11/how-do-you-animate-fight.html
It also helps to know if you are animating on a Pose-to-Pose method or a Straight Ahead animating method.
Some tips that I got from the article:
Hope this helps 
thumbnail thumbnail thumbnail
know EXACTLY what you are attempting in your first pass before you commit to moving ANY pixels.
planning > planning > planning > common sense > emotion
in that order
Thanks everyone 
Iāve completed the animation, so u basically animate it the same way you do an individual character. I thought there would b some technical thing or something. Turns out a hell of a lot easier than what I thought.
Cheers,
Ben
I have exported it, and tried it on youtube, but, there is no audio. Does anyone know how 2 get it working properly? Iāve tried using .mov and .mp4
Cheers
Ben
How did you export the finished animation? Even if it is .mov or.mp4, the codec matters. Plusā¦is the audio quality good? 44.1 kHz?
http://www.youtube.com/watch?v=j2pirSVG6NI Iāve tried most of the popular codecs, but canāt get it 2 work. This is it anyway.
Cheers,
Ben
Hi there,
Good morning. Iāve put up these observations after looking at the video about 7 times.
The Blue character has a few frozen poses. Especially in 3d animation there can be no frozen holds. You need to change them to āMoving Holdsā
The Brown character goes into different poses as if it were floating. It means that they move a the same acceleration from one point to another. Check out reference videos. Humans do not move with the same acceleration unless they are practicing Tai Chi.
The center of gravity of the Blue character seems to be a little off. Seems like there is an invisible stool supporting him other than his feet.
Check the hand and finger movements on the Blue character with reference videos. They seem to be something like puppets rather than being realistic human or cartoony style animation.
Its a good first pass on the overall. Next time just put up an .avi playblast. Itās smaller and mostly sound has no problem. Looking forward to see the updated video. Good work.
Thanks bad-j 
Iām on a mac, havenāt found the .avi option in maya yet.
Iāve got really subtle moves in there, but I totally see what you mean, I am going to increase the readability of them.
I definitely have to go over the fingers aye lol.
Iāll try and work on the balance of weight on the blue character by moving it forward and fix the follow through on the brown. With the acceleration would you be able to explain it a bit more, sorry.
Cheers,
Ben Nicoloff
You may know this under another nameā¦āEase in/Ease outā. Human hand movements while talking move a little snappy, i.e., the hand begins to move slowly and picks up the pace and slows down towards the end of the action(mostly done to avoid hitting other objects or coming on as being too forceful in the conversation). At the āEase outā stage a secondary motion would happen such as a forward rotation in the wrists.
Now steady acceleration can be seen in any Tai-Chi breathing exercise/ a person thinking of something(broken hearted) while he unconsciously is doing something like arranging his desk āpointlesslyā.
If this isnāt any clearer, then it is because I am trying to squeeze in a lot of info into a small post. Check out āease-in/outā in books like āAnimatorās survival kitā, āTiming for animationā and Disneyās āIllusion of Lifeā (of course).
Cheers 
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