The actual UV’s look like they’re ok to me, I’m working on a Surface Pro 2017 latest edition to make this.
Sometimes I can manage to paint the whole base mesh a block colour, but when I go over to start adding more colours and details, these very annoying rainbow/multicoloured trails and pixels start appearing all over my model. It is completely preventing me from moving forwards, and so far no one has understood what is causing this?
Would be VERY grateful if there is someone out there with the knowledge to solve this mystery please?
Thanks!