@Goran: Thank you sir! :bowdown: Cheers from America!
@Matt: Lol! I’m leaning towards Thunderer right now I think. The figure head will be Zeus, and I think I’ll put a few thunderbolts in his hand. But yea, my rig is a mess. I haven’t put any other ropes in yet because I want to make sure all is well and it wont break. I think the scene size is causing some issues with the constraints, and I have to squib the time slider to get everything to snap into shape when I open the scene. Once I get the front mast done, its just a matter of cloning the whole thing, and moving it back to fit the next mast. The patterns for each sail are almost the same.
@Chris: Thanks man! Congrats on winning the HMC! You model was fantastic!
@Daniel: Much appreciated! I don’t think I’ve even got half the possible details though. Check this out. http://modelshipworld.com/index.php…79-in-3d/page-2. 
Well I couldn’t just let this go, so I spent a few more hours playing around with the frames. I think I’ve got a decent technique of working with the thousands of planks easily. I made a low poly lattice, and then key framed the verts in a flat pose, and then conformed to the hull. I can array a bunch of frames or planks, and then wrap deform them to the lattice. It seems to work well as I can adjust the planks when their in perfect alignment, and then just squib the slider to see how they would wrap around the hull. Its kind of a tough challenge as all the planks are really similar, but all slightly different. I’m trying to keep things as flexible as possible, so If I suddenly dig up some new reference material, I can tweak the model quickly.
click for fullsize


Thanks again for having a look,
AJ