When iam working with dpx, I am working in float 16. Problem is where ever i used multiply blend mode there is a variation when I shift to 16 bit float and int depths.
Please get back to me if anyone has answers.
Thnx
When iam working with dpx, I am working in float 16. Problem is where ever i used multiply blend mode there is a variation when I shift to 16 bit float and int depths.
Please get back to me if anyone has answers.
Thnx
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