CGTalk > Gallery > Featured Videos
Login register
Thread Closed share thread « Previous Thread | Next Thread »
 
Thread Tools Search this Thread Display Modes
Old 06-25-2008, 02:04 AM   #1
brkn
hello
portfolio
m
Sydney, Australia
 
Join Date: Jun 2003
Posts: 487
Lighthouse (short film)




Recently we, ProMotion Studios, completed a short film for the American insurance firm Liberty Mutual commissioned by the ad agency Hill | Holliday, for the LA creative studio Exopolis. Lighthouse appears as part of Liberty Mutual's 'Responsibility Project', a series of short films distributed online, centred on the theme of responsibility.

>> View Lighthouse Online at Responsibility Project (flash player)


>> Making of/rigging/breakdown video (lo-res)

Modelling was done in Zbrush and 3DS Max, texturing in Photoshop, and animation, rendering and compositing (HD) was done in Blender. With a small team, tight deadline and complex set of shots to complete, Blender's referenced character system, skinning and rigging tools, and built-in render pass compositor helped a lot to keep the project manageable.

During the project we did some custom open source development, including new ocean dynamic simulation and shading tools, and integrating code to render refractive dispersion. Patches for these are now available, and the functionality may likely appear in the next release of Blender.

ProMotion Studios:
James Neale (producer), Stefan Wernik (animation director), Matt Ebb (lighting/shading/td), Tristan Lock (lead modeller), Jeremy Davidson (lead animator), Kim Neale (matte painting), with Lee Salvemini (animator), Hamed Zaghaghi (ocean sim development), Enrico Valenza (assistant texture artist)

Exopolis:
Charlie Short (director/writer), Ming Hsiung (director/production design), Michael McCarthy (producer)

Agency: Hill | Holliday

Full credits available in the film

High-res stills:


Last edited by brkn : 06-27-2008 at 12:02 AM.
 
Old 06-25-2008, 02:16 AM   #2
ZanQdo
Veteran
 
ZanQdo's Avatar
Daniel Salazar
Animator
3Developer.com
San Jose, Costa Rica
 
Join Date: Mar 2005
Posts: 76
Send a message via MSN to ZanQdo
Amazing quality, rendering is great and the sound helps a lot, also great animation most of the time

5 stars! I hope you guys do more stuff like this
__________________
- the lord of the rigs -

Last edited by ZanQdo : 06-25-2008 at 02:18 AM.
 
Old 06-25-2008, 02:44 AM   #3
Silverwing
You dont dream in cryo...
 
Silverwing's Avatar
portfolio
Raphael Rau
3D / Compositing Artist
Silverwing-VFX
Ludwigsburg, Germany
 
Join Date: Jun 2005
Posts: 3,203
Send a message via ICQ to Silverwing
Wow his was amazing. The story was a little short, but the overall
quality was just amazing. Stunning work there. All was very well lit
and animated and the compositing was very good too. Thumbs up!
5* from me!
__________________
SILVERWING-VFX
VISUAL EFFECTS | MOTION DESIGN | 3D ANIMATION
 
Old 06-25-2008, 02:55 AM   #4
HairyBouy
Veteran
Guy Jamieson
Director
The Magnificent Itch
Surry Hills, Australia
 
Join Date: Feb 2005
Posts: 40
Well done guys,

Good to see some quality commercial work done with Blender!
Autodesk should be scared...

Keep us updated with more Blender jobs

HB
 
Old 06-25-2008, 07:53 AM   #5
ccherrett
Veteran
Chris
Spruce Grove, Canada
 
Join Date: Jan 2007
Posts: 73
Well done!
 
Old 06-25-2008, 08:06 AM   #6
BubaBrown
Veteran
Buba Brown
Ghanda, American Samoa
 
Join Date: Feb 2008
Posts: 71
Very very nice, amazing compositing! Five stars form me!
Interesting that once again Blender was used for such studio/team work. I guess it is really becoming a valid member of standard 3d studios tools. I have recently started to use and learn it and have to say it is really great (mainly it bundles all needed production tools, including compositor and editor).
 
Old 06-25-2008, 08:47 AM   #7
jamespstevenson
...
 
jamespstevenson's Avatar
James Stevenson
Animator
Ninja Theory Ltd.
Cambridge, United Kingdom
 
Join Date: Sep 2004
Posts: 14
Enjoyed this short!

In particular, the refraction in the glass of the bulb housing and the composition of the little town behind the lighthouse. The lighting of the coastal scene in the opening shot also works very well. Good stuff!
__________________
-------------------------------------------------------
James Stevenson | Senior Animator
Ninja Theory Ltd.

 
Old 06-25-2008, 10:09 AM   #8
endi2
Know-it-All
 
endi2's Avatar
portfolio
Endre Barath
technical, art
game developing
Budapest, Hungary
 
Join Date: Apr 2003
Posts: 362
5 stars!
Frontpage mateial I think.
 
Old 06-25-2008, 12:09 PM   #9
Anil-Kapoor
Character Animator
 
Anil-Kapoor's Avatar
portfolio
Anil Kapoor
Character Animator
Singapore, Singapore
 
Join Date: Feb 2008
Posts: 86
Send a message via MSN to Anil-Kapoor
Great work . Looks good overall. Nice ending too.
__________________
Anil Kapoor

Love Story..as NEVER SEEN BEFORE http://forums.cgsociety.org/showthread.php?f=154&t=615749

My Interview on Vancouver Animated News



 
Old 06-25-2008, 12:39 PM   #10
Mazer
Know-it-All
portfolio
David Cordeiro
Animator/Generalist
Pura Imagem
Lisboa, Portugal
 
Join Date: Jan 2002
Posts: 463
Very good Front page please
 
Old 06-25-2008, 01:52 PM   #11
Satwinder
Veteran
portfolio
satwinder dhariwal
London, United Kingdom
 
Join Date: Feb 2008
Posts: 30
Really nice short film warm storyline and beautifully lit nice characters
 
Old 06-25-2008, 02:45 PM   #12
Filsd
Veteran
 
Filsd's Avatar
portfolio
Filipe Dilly
3d lead artist / Teacher
Abuzza Filmes / Casa dos Quadrinhos
Belo%2BHorizonte, Brazil
 
Join Date: Mar 2006
Posts: 48
Send a message via MSN to Filsd
Again, Congratulations to all the Team!
And thanks to all additions to Blender.
__________________
Portfolio / Detail Library
 
Old 06-25-2008, 03:35 PM   #13
BubaBrown
Veteran
Buba Brown
Ghanda, American Samoa
 
Join Date: Feb 2008
Posts: 71
Front page, yes, yes yes!
 
Old 06-25-2008, 05:32 PM   #14
liquidik
I'll die animating
 
liquidik's Avatar
portfolio
Gianmichele Mariani
Animator
MPC
London, United Kingdom
 
Join Date: Aug 2002
Posts: 498
Another great work Matt.

I think you should really write something about the integration of Blender in a mixed pipeline. Importing models should have been easy. How well displacements from Zbrush work in Blender ?

The rig also seems pretty advanced, with all those seamless switches. Any info on those , expecially the IK/FK one ?

Cool work

Gian
__________________
The ability to draw is not born into an artist. The desire to draw is.
(Richard Schmid, Alla Prima, Everything I know about painting)


 
Old 06-25-2008, 06:22 PM   #15
RobertoOrtiz
[Forum Leader]
 
RobertoOrtiz's Avatar
CGTalk Forum Leader
portfolio
Roberto Ortiz
Illustrator/ Modeler
Washington DC, USA
 
Join Date: May 2002
Posts: 31,900
Send a message via MSN to RobertoOrtiz
Wow great work!
Plugged!
Could you tell us a bit more about your pipeline!
-R
__________________
LW FREE MODELS:FOR REAL Home Anatomy Thread
FXWARS
:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government

 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:02 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.