Sister Vasquez, Battle Noune Of The Crimson Order, Xtrm3d (3D), (3D)

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Old 11 November 2003   #1
Sister Vasquez, Battle Noune Of The Crimson Order, Xtrm3d (3D), (3D)



Title: Sister Vasquez, Battle Noune Of The Crimson Order, Xtrm3d (3D)
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i am now finish with this charachter ... not 100 % happy but i am so tired of here and have so much idea for new stuff ..
that i decided to see her as done .. ( ok would may be redo the cloth with dynamic when i get my hand on lw 8
hoo by the way ... do you have a job for me ?
 
Old 11 November 2003   #2
and a head close up :-)
 
Old 11 November 2003   #3
Fantastic Frontpage stuff!
 
Old 11 November 2003   #4
Definately one of my most favorite CG Charicatures I've ever seen. So much style, so much class, and so fun to look at!

FRONTPAGE!!!!
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Old 11 November 2003   #5
Very nice!!!

i'd like to see her animated!!!
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Old 11 November 2003   #6
Dawn Christophe,

that's freaking awesome ... fantastic work

Cheers,
Susanne
 
Old 11 November 2003   #7
BRAVO! BRAVO!
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Old 11 November 2003   #8
Awesome Front page stuff !
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Old 11 November 2003   #9


Excellent work on both model and textures. The model has so much life and personallity! I love it. And I agree with all of the previous posters.

Awesome rigging, especially on the facial expressions. You have done a superb job on distinguishing your model from the frequent stiffness and plasticness that exists in far too many models these days.

Phat work!



0 crits!

Phruntpayj stuff
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Old 11 November 2003   #10
This is one of your best character yet!!! Cool chick.
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Old 11 November 2003   #11
Fanboy mode on:





Fanboy mode off:

Speechless
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Old 11 November 2003   #12
Top Notch Chris! Like everyone else says, front page work.
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Old 11 November 2003   #13
Awesome character work my friend. Love the colour scheme.

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Old 11 November 2003   #14
Looks very cool!
I love the final resault!

I'm not too sure about her blond hair, I prefer the it the way it was before or maybe darker.

BTW, did you use any UV maps?
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Old 11 November 2003   #15
Hehehe she came out wonderfully, Christophe!

I love how you've managed to get a really interesting mix between cartoon and realistic - because she's definitely not a normal type of cartoon character.
Very good use of procedurals for your texturing (controlling with weight maps, I presume?)

The poses you've shown are great, now I'd like to see an animation! I'd love to see the final wireframes posted in this thread too.

Great stuff, I've plugged it on the front page. I can't believe you don't have a job O_o
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