Character Animation Clips

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  11 November 2003
Character Animation Clips

Are there any NEW character animation clips made with Messiah:Animate 3-4.0 that we can see? I haven't upgraded yet, but would like to see what the users are doing for a little inspiration and motivation to save up for my upgrade.
It's been a while since I worked with it.


Peace,
PauHana
 
  11 November 2003
I think there are 4 or 5 new clips in the Messiah gallery.
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creating CG3D since 2001

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@ Turbosquid

my Scripts
 
  11 November 2003
There's a short menagerie of a series We finished at Eggington Production using Messiah for the characters

check out www.x-power.com
 
  11 November 2003
Thank you
Thanks for sharing that with us Joe. What's the turn around time on the episodes and how many animators?

Peace,
PauHana
 
  11 November 2003
The average was 3 animators per 15 minute episode and each episode took 1-2 months to animate.
 
  11 November 2003
We've done a few projects with the various incarnations of messiah:studio, animated in messiah, rendered in LW...

TV Commercials.
UK> BT Broadband (3 headed singing dragon)
UK> Tescos Finance x4 (Talking shopping trolleys)
UK> Persil Fairies and Beanstalk
International (I think)> 7UP Computer
US> Nintendo Wario (the one where he's in the lectern)
US> Lucas Loco candy (3 strange cg characters)
US> Super Target grocery store (the one where all the animated characters are travelling to the store)
UK> Nestle Choc Idols (the idents and bumpers around Pop Idol, the workload was spread between us at Passion and the guys at Axis Animation)

Game Intro/Trailer/FMV/TV ads.
Quidditch World Cup

Music Video.
Super Furry Animals 'Hello Sunshine' (the pony flying thro' the sky)

...and various little bits and bobs for other commercials.

Last edited by WesComan : 11 November 2003 at 08:22 PM.
 
  11 November 2003
hey wes is there a link to the superfurry animals music vid?
 
  11 November 2003
I usually skip past commercials (hooray for tivo!) but I did stop to watch the Target commercial a few days ago, it was very cool, I was wondering who did it.
 
  11 November 2003
hi

Hi Wes. You guys at Passion sure do a lot of cool stuff.
 
  11 November 2003
Ah, Passion Pictures! It's nice to hear that you're using Messiah in production. Does that mean all that cool stuff done by Pierre Coffin is with Messiah? I have a lot of respect for the work being produced by your studio.

Peace,
PauHana
 
  11 November 2003
Hehe...thanx guys. Yeah, we get a pretty good variety of work come through our doors.

Sheep Factory.
I've tried looking for the SFA vid online but can only find a small clip on MTV.com
http://www.mtv.com/sitewide/videopl...ds/&adPN=artist
It's kinda interesting 'cos most of it was done in Flash (by Niel McFarland and Pete Fowler) in a very simple cartoony style. We added some cg elements such as the pony running through the sky, particle stuff, and created some of the more comlicated scenes like the stormy sky one.

DaveW.
Glad you liked the Target commercial! That was quite a biggie, the amount of 2d, 3d, camera tracking; and all well established characters that had to be exactly correct. We all deserved a beer after that one!

PauHana.
Thanks for your kind words Pierre Coffin uses Maya and McGuff's own proprietry renderer. Here's an article about them
http://news.awn.com/index.php3?ltyp...ewsitem_no=8350
 
  11 November 2003
Wes you guys rock Give my congrats to everyone at passion pictures.


Oh by the way , who did the "The dog who was a cat inside" short? , That was my favorite at siggraph theatre. Can you give us some info about that one.

Ali
 
  11 November 2003
messiah does enjoy a wide and varied user base. You'd be surprised at how many (large and mid size) studios have been using messiah in some highly visible projects. Unfortunately, we don't often learn about them until they're done. Sometimes it takes months after seeing some animation in a movie or whatever before we ever discover that messiah was used.

The main reason for this is that while we maintain direct contact to many of our users and help them solve animation problems, we haven't been able to establish and maintain that same level of dialogue with the studios that employ those artists/TDs. Obviously, being artist-centric has *major* advantages, but we'll be establishing better contacts with the studios in the future. If for nothing else, so that no one out there has to ever wonder where messiah's being used.

-lyle
 
  11 November 2003
Quote: Originally posted by lmilton
If for nothing else, so that no one out there has to ever wonder where messiah's being used.

-lyle


Right, that would be great. I've been very curious where Messiah is used. The one big place I know of is Computer Cafe, but that's due to their popularity and obvious help in developing Messiah products. I'm really digging this software. It's what I've always wanted animation to be like! And I'm still on the demo! My purchase will be here in a few days.
__________________
maya and zbrush training
creating CG3D since 2001

3D Models
@ Turbosquid

my Scripts
 
  11 November 2003
Quote: Originally posted by Stoehr
The one big place I know of is Computer Cafe, but that's due to their popularity and obvious help in developing Messiah products.


No biggie, I just wanted to point out that we haven't been working directly with Computer Cafe. However, Taron and other artists that work at Computer Cafe do provide great feedback, and really enjoy using messiah. And that's a further illustration of my point; we have solid relationships with artists, but only loose associations with the studios for which they work. Building closer relationships with the studios will at least begin to give us greater access to the work they produce.

-lyle

ps: while we will be building greater relationships with studios, we are still an *artist centric* company.
 
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