Vray Zdepth Channel and Nuke's Zblur

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Old 07 July 2011   #1
Vray Zdepth Channel and Nuke's Zblur

Hi guys,

I've always had great luck w/ mental rays camera depth frame buffer in combination w/ zblur in nuke.

Now I'm using v-ray's depth render element w/ zblur in nuke and I getting some edging problems. The blur is happening but there is not a nice fall off. Like there is a hard edge then a blur outside the alpha.

Has anyone experienced this? Any tricks with the depth Channel attributes in vray?

Thanks a lot.

Bill..
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