help advice plz

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  07 July 2011
help advice plz

I am having trouble to figure out how I should rig this character arms. The upper part as to behave as tentacles and the lower part as a regular bone structures. I dont need something fancy but just enough to have him attack and do some casting movement. Any advice would be appreciated… thx
  08 August 2011
well you make the long part a spline IK and then parent constrain the controls of the FK claw to the last bone controlled by the ikspline
blah blah blah
  08 August 2011
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