Motion Blur with Motion Vectors in Nuke?

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Old 07 July 2011   #1
Question Motion Blur with Motion Vectors in Nuke?

I am having some issues trying to get the motion blur to look right inside nuke. I rendered the RGB and Motion Vector pass from 3D app. In nuke I have both passes linked to a shuffle copy node (changed parameters to work with motion pass) and then linked to a vector blur node. But for some reason its not getting the motion blur right. Is there another to set this up. Any help would be greatly appreciated.

Thanks,

J
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Jorge E. Lega
Motion Design & Direction
www.jorgelega.com
 
Old 07 July 2011   #2
does it render no blur at all or a blur that looks wrong?
screenshot of the setup and the output please

cheers

alex
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Old 07 July 2011   #3
Thumbs up

Originally Posted by alexx: does it render no blur at all or a blur that looks wrong?
screenshot of the setup and the output please

cheers

alex



Thanks Alexx, I was able to figure it out. I rendered my vector pass as 16 bit and it worked. Thanks for looking out.
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Jorge E. Lega
Motion Design & Direction
www.jorgelega.com
 
Old 07 July 2011   #4
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