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Old 07-20-2011, 06:31 PM   #1
jlega
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Question Motion Blur with Motion Vectors in Nuke?

I am having some issues trying to get the motion blur to look right inside nuke. I rendered the RGB and Motion Vector pass from 3D app. In nuke I have both passes linked to a shuffle copy node (changed parameters to work with motion pass) and then linked to a vector blur node. But for some reason its not getting the motion blur right. Is there another to set this up. Any help would be greatly appreciated.

Thanks,

J
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Old 07-21-2011, 06:51 AM   #2
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does it render no blur at all or a blur that looks wrong?
screenshot of the setup and the output please

cheers

alex
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Old 07-27-2011, 09:25 PM   #3
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Quote:
Originally Posted by alexx
does it render no blur at all or a blur that looks wrong?
screenshot of the setup and the output please

cheers

alex



Thanks Alexx, I was able to figure it out. I rendered my vector pass as 16 bit and it worked. Thanks for looking out.
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Old 07-27-2011, 09:25 PM   #4
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