Change Skin Influence Obj w/out normalize?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  06 June 2011
Change Skin Influence Obj w/out normalize?

I'm attempting to use an influence object to prevent an eyelid from intersecting an eyeball. When I adjust the 'smooth skin parameters' in the AA, and press 'Update Weights', all of the smoothskin weights are normalized, even with 'Normalize Weights' set to off.
Is there a way to adjust this setting w/out losing the weight painting?
Maya 2012.
If animation couldn't change the world, it wouldn't be such a Micky-Mouse place.
  07 July 2011
Check the options of the skin Cluster. Set normalize weight to "Interactive" and check.
Download Vehicle Rig
  07 July 2011
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 03:00 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.