Realflow and Maya help!!

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Display Modes
  06 June 2011
Realflow and Maya help!!

Hello, I am currently working on a project that involves recreating the opening of the red sea, just what Moses did. I have done the simulation in Realflow and imported it into Maya. The problem that I am having is because the geometry is constantly changing when it splits in half and goes up, its hard for me to move the texture image around so the foam looks like its traveling with it. Is there any specific method you could suggest me to do this?? texture animation sequence? move the UVS?

http://i9.photobucket.com/albums/a5...e/realflow4.jpg
http://i9.photobucket.com/albums/a5...e/realflow1.jpg
http://i9.photobucket.com/albums/a54/pelee/realflo2.jpg
 
  06 June 2011
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 10:26 PM.


Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.