HMC #31 PIXAR TRIBUTE: Character Sulley

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  06 June 2011
HMC #31 PIXAR TRIBUTE: Character Sulley

Ok I am in.
Monsters Inc came out when I was in high school at a time when I was starting to explore 3D software. I remember seeing the footage of Pixar studios, fun, scooters and chimps; Animation was the life for me.
So ten years on lets see if I can recreate something that inspired me to get in Animation, my favourite Pixar character Sulley.
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  06 June 2011
I have laid out the proportions of Sulley using spheres and cylinders, matching it against an image of Sulley.
Often with character reference I am given a three quarters posed designs, it is very rare for a character design to come to me in front and side view character sheets, so I find it important to be able to block out a character from a posed design image, this being the ideal situation because the image I am basing my proportions off is already 3D. Now I have the proportions laid out I can continue my modeling in the conventional T-pose.


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Ask yourself, what would Macgyver do?

Last edited by BobbyB : 06 June 2011 at 12:45 PM.
 
  06 June 2011
interesting technique!
 
  06 June 2011
Cool technique, I'll give it a try for the other characters I'll model during this HMC.
 
  06 June 2011
I have started laying out some mesh in the face area.

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Ask yourself, what would Macgyver do?
 
  06 June 2011
A quick test to convince myself I will be able to put fur on this character.

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Ask yourself, what would Macgyver do?
 
  06 June 2011
If it's blocked out in that way, how are you going to model it in a t pose?
 
  06 June 2011
Once I finished with the Blocking I rotated the parts back into a T-pose position. I am able to continue to work in the posed form because as I go I will add joints with basic envelope skinning, this means I can work on a symmetrical model why matching it to posed reference.

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Ask yourself, what would Macgyver do?
 
  06 June 2011
very good. keep going!
 
  06 June 2011
Thats an exellent technigue man .More like what an artist would draw as .I cant wait to see this guy and how you do the fur.
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  06 June 2011
This is really really cool, you are bringing the character to life
 
  06 June 2011
Continued building the mesh today.

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Ask yourself, what would Macgyver do?
 
  06 June 2011
Very cool technique. Nice progress so far.
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...more than meets the eye

WIPS
HCR#30 PixarMashup
 
  06 June 2011
Nice start! looks good
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|MAXTER·WIP
 
  06 June 2011
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