triangles and Ngons MAYA to MUD

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  06 June 2011
triangles and Ngons MAYA to MUD

I am working on a model in MAYA, where to achieve the look of the piece I need to do POLY SMOOTH operation, and the UVs on that smooth object, the geometry have some triangles and Ngons

does MUD accept triangles and Ngons and do I could export my SMOOTH OBJ to MUD and work without problems?

or what consideration do I have to take in count before export the SMOOTHED geometry from MAYA to MUD?

  06 June 2011
Mud is doing a mesh check during import if you get no error everything should work,.. tringles and ngons should be no problem...
  06 June 2011
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