Head modeling from scratch..

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  05 May 2011
Head modeling from scratch..

Hi, im starting to learn organic modeling and i have a question:
is it still necessary to learn how to model a human head from scratch in 3ds max for example and then export it to zbrush and do the detailing and stuff, when zbrush offers a base mesh for a head?
  05 May 2011
Yes, because you need to understand how to build edgeloops that will deform correctly for animation.
  05 May 2011
I would actually say it's better to do it the other way around. First sculpt the head in Zbrush then retopologize either in Zbrush or Max. But, you don't need good topology if you aren't going to animate and are not making a game model. If you just want a single frame then good topology isn't relevant.
  05 May 2011
i also prefer to sculpt first and than do the topo...

i sculpt all my heads from the mud base head...
first a rough version...
retopo in 3dcoat...
and the final sculpt in mud...
  05 May 2011
thanks everyone.
I think ill go with Arrimus's way, sculpt the head in Zbrush then retopologize, because for now i just wanna model some stills without any animation yet

@oglu thank you ill try 3dcoat
  05 May 2011
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 03:23 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.