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Old 05-14-2011, 06:10 PM   #1
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Cool Buy iPiSoft Animation Mocap Studio and get the T.O.M.B. FREE!

Dear Fellow Animators, Great News!

iPiSoft has released a new version of their Kinect (1) camera mocap studio software, that now supports FBX and Collada (DAE).

And you can now export .BVH Motion Files in 5 flavors for 3D Max biped, Motion Builder, Blender, Iclone, and Endorphin!

Check out this little preview for some of the new export options in iPiSoft/Kinect Studio! http://www.youtube.com/watch?v=ypAOR4Ne9MU and http://www.youtube.com/watch?v=T_iG1d8Pzyo&amp

Download the 20 FREE BVH it created! http://bit.ly/jG79nk

Download The New and FREE iPiSoft 30 day demo at http://tinyurl.com/iPiSoft

If you buy any iPiSoft Mocap system (within 6 months from iPiSoft Affiliate) You will also receive as a bonus the entire T.O.M.B."The Online Motions Box!" 5,000 BVH motions library for Free! (Over a $1,000 value!)

Please help spread this important news to your friends.

Thanks and Cheers
http://bit.ly/lMhau1
http://tinyurl.com/iPiSoft

Last edited by Tbones : 05-14-2011 at 06:13 PM.
 
Old 05-15-2011, 08:18 PM   #2
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BTW I tried the software with Kinect, and it works pretty well. Easy to use, perfect for non-animators to get some nice animations and good for animators as a starting point. And since it's using Kinect, if you ever need a quick animation you can do it really fast.
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Old 05-15-2011, 10:22 PM   #3
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Hi Darth,

Yes I agree, very easy fun and fast! Also you can track in the dark.

Cheers
 
Old 05-15-2011, 11:38 PM   #4
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Exclamation Demonstration and Demo Material!

http://bit.ly/m9ZDTn

Here are the Training Demonstration Tutorials for iPiSoft.

I hope this helps folks!

Thanks and Cheers

iPiSoft Training and Demonstration Tutorials

http://bit.ly/m9ZDTn
 
Old 05-16-2011, 04:27 AM   #5
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One of the guys on the NewTek forum (Greenlaw) is very much into iPi Soft. He's been doing a lot of tests with it (via PS3 cams and Kinect) and has some long threads over there like this one.
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Old 05-16-2011, 06:34 AM   #6
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I knew this was coming. Microsoft bought zcam... which measures zdepth. It cuts off near and far
distances from a camera. (which will find the person in the room) That, added to their kinect device.?
All it needed was a an outside port for the character joints.
Done.
Now I've heard its realtime movement to MotionBuilder? (or no>?) But just recorded data to Max/Maya via fbx.
I would like to know if Max/Maya/or others can stream this in real time.

thx
 
Old 05-16-2011, 07:33 AM   #7
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I don't know if those programs are made to accept live mocap data.
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Old 05-16-2011, 08:04 AM   #8
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You can check out brekel for kinect, It accepts live skeletal data streams. Then has a plug in for motion builder.

Once you send the data stream into Motion Builder you can aplply foot tracking in real time.

Pretty cool, but I had problems with install. You have to install 3 drivers plus the brekel software. I eventually got it to work, but to be honest wasnt very thrilled with the results,

Plus that program was intended for point cloud data output anyways....

iPi is my obvious and biased choice. (pronounced Eye Pie!) by the way.

Last edited by Tbones : 05-16-2011 at 08:58 AM.
 
Old 05-16-2011, 08:32 AM   #9
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You realize this entire thread is about iPi Soft, right? You don't have to spam your own thread. i was interested in trying iPi Soft for a while now, but you're pushing me away from it.
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Old 05-17-2011, 08:49 PM   #10
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Hi Phil,

Forgive me, but do you have me confused with Brekel?

I dont understand how the fact that this is an iPiSoft thread has to do with the fact of talking about the differences that Brekel has to iPiSoft?

I dont see any spam, I removed the link to iPiSoft but thats in my signature..

??????

Cheers
 
Old 05-17-2011, 09:13 PM   #11
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This requires an xbox kinect right? Both Brekels, and ipisofts?
 
Old 05-17-2011, 09:35 PM   #12
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Smile

Brekels Install requires for 3 seperate and external and potentially buggy external and (open source drivers.)

iPiSoft requires just a kinect (with included power cord for usb connection if bought seperate from an Xbox)

Xbox is not required for either...

Heres another note.

iPiSoft was made for Animators to create Animations with.

Brekel was mainly created as a point cloud generator for modelers.

Hope that clears things up a bit!

Quote:
Originally Posted by refract
This requires an xbox kinect right? Both Brekels, and ipisofts?
 
Old 05-18-2011, 12:50 AM   #13
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Quote:
Originally Posted by ipisoft
Hi Phil,

Forgive me, but do you have me confused with Brekel?

I dont understand how the fact that this is an iPiSoft thread has to do with the fact of talking about the differences that Brekel has to iPiSoft?

I dont see any spam, I removed the link to iPiSoft but thats in my signature..

??????


I think I was confused because your signature said to check out iPi Soft and I thought it was part of your post. Sorry.

Quote:
Originally Posted by ipisoft
Brekels Install requires for 3 seperate and external and potentially buggy external and (open source drivers.)

iPiSoft requires just a kinect (with included power cord for usb connection if bought seperate from an Xbox)


The biggest difference is that brekels is free while iPi Soft costs at least $400
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Last edited by philnolan3d : 05-18-2011 at 12:56 AM.
 
Old 05-18-2011, 01:13 AM   #14
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Hi Phil,

I can only let you be the judge,

Also Like I was saying, I read the brekel FAQ and it says that brekel tracker output isnt of that high quality and that it wasnt made for animators...It was originally intended for modelers.

However, i have seen some cool stuff with the Motionbuilder plug in he has. Because you can not only track in realtime but it tracks head and hands too, which iPiSoft Doesnt.

Now those are the big differences.

Brekel has Head and Hands Realtime feet tracking in Motion Builder...And is FREE! Cool Yea!

And iPiSoft doesnt have head and hand tracking and (which is fine for me, I know it will) But has more accurate capture tracking, Automatic Re-targeting to importable target characters, and much more output options, .BVH .FBX .DAE, Blender, Iclone, Motion Builder, 3DS Max. ... and more...

Brekel only outputs BVH..

on an editable side note.... iPiSoft is FREE for 30 days.. But I think its only demo limitation is a 5 second output.

I got started with motion capture for only $151.00 for the kinect from Walmart.

So, for those who are interested, click this link to download the FREE demo of iPiSoft Studio.

http://tinyurl.com/iPiSoft

Cheers

Quote:
Originally Posted by philnolan3d

The biggest difference is that brekels is free while iPi Soft costs at least $400

Last edited by Tbones : 05-18-2011 at 02:29 AM.
 
Old 05-18-2011, 03:45 AM   #15
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I think it is time for IPsoft to show what it can really do. I mean the examples look good on a non-rendered character but I'd like to see it in real motion or on a show.


For example I can look at Brekel and found "under the Hud" I can see the software in motion.
Looks descent.

http://www.youtube.com/watch?v=pPt_944t9Lc

I think the best thing to do now is show us what can be done quickly.
Not just with the real time characters and the multi colored generic skeleton man.


<<< This guy.

For example, these were all done with Optitrack
http://www.auroratrek.com/episodes.html One man show at home making fan films of Star Trek

http://vimeo.com/15739241 Commercial usage
Video games

Here is one I know use Optitrack http://www.posermocap.com/
Here is my personal use.
http://www.youtube.com/watch?v=aNQlO6TUrEI

You guys seem to have a great product, now showcase it a bit. Show it off. Make it pretty.

I do want to thank you guys for being so pro affordable. I've seen so many folks come around touting that their MOCAP is cheap and affordable. 50,000 is not affordable. You guys really seem to have the little guy in mind. I'm planning on using your software for my movie that is in the works once I get the 400 bucks for the software. I"m self funding the whole thing so process is slower. But if it works like I see it working on the demos I'm definately going to scream it from the rooftops.

I loved my Optitrack but in the interim of making my movie I lost my job and unfortunately had to sell it. Those guys over there are now moving up the cost ladder. They boasted about 5,0000 USD but now it is up 2,000. That made me sad but you guys brought back the hope I had of creating my stories. Thank you and I hope to get to work using your software soon enough.

Last edited by CofTsucks : 05-18-2011 at 03:49 AM.
 
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